JoyTeam

Development, publishing and
operation of online worlds

Our mission

At JoyTeam, we've been creating captivating online worlds since 2005. Our mission has always been to build immersive, enchanting experiences that transport players to new realms of excitement and joy.

Online worlds are more than just games - they are true digital realms where people can live entire lives, connect with others, and experience the full range of human emotions. As technology continues to evolve, we believe that online worlds will play an increasingly important role in the future of humanity.

As artificial intelligence becomes more advanced, many tasks that once required human labor will become automated. In this new world, people will have more time to spend in online worlds — and that's where JoyTeam comes in. We are dedicated to building these digital realms, creating new and exciting experiences for players to explore.

Our team of experienced game developers has a passion for creating online worlds that are not only fun to play, but also provide a sense of community and belonging. We strive to create virtual environments that are dynamic, engaging, and truly feel like living worlds.

Join us on our journey to build the future of online worlds!

Torment (2005)

Torment was one of the first browser-based online games on the post-Soviet market. It laid a solid foundation for the plethora of followers.

Magic Lands (2008)

Magic Lands is a Russian language browser-based online game featuring an original game world, well balanced progression system, dynamic economy and rich social mechanics.

Play

Cybernation Online
(in development)

Cybernation Online is an online game, set in a sci-fi cyberpunk universe featuring space exploration, workshop mechanics, tactical combat and open market.

Check out

Our expertise

Over the last years our team has accumulated a large amount of experience in developing, publishing and operation of online games.

Game design automation

Along with defining character, NPC, item attributes, game designers specify constraints and invariants that are enforced automatically and ensure high quality standards of the game releases.

Open world economies

Multiple-currency economies, stock and currency exchanges, automatic monitoring and regulation of the in-game markets. We know applicability limits of many economic tools and know how to make economy work.

Procedural content generation

A large number of in-game assets are generated with a rich tooling support, including manual scripting and use of generative AI.

Backend technology

Cloud-native architecture, built with scalability, resiliency, and maintainability in mind. Networking client-server protocols designed for high performance even on low-bandwidth connections. Network infrastructure facilitating decent protection against DDoS attacks.

Security

Strong isolation of container workloads, encryption at rest and in transit, integrity verification of clients and servers, best cryptographic practices and audit logging.